Wardogs players are reportedly exploiting team switching to cheat and sabotage matches
Bulkhead says it is considering a design fix after players reported mid-match team switching being used to scout, grief and dismantle defences.

Bulkhead says it is considering a design fix after players reported mid-match team switching being used to scout, grief and dismantle defences.

‘Wardogs’ players are reportedly exploiting the shooter’s mid-match team-switching system to scout enemy bases, sabotage defences and grief opponents, prompting Bulkhead’s Joe Brammer to say a design fix is being considered.
Kotaku reports that players can currently move freely between the game’s three teams during a match, a flexibility intended to help friends play together without a conventional lobby or party system. It has also created an obvious weak point: players can allegedly switch sides to enter a fortified forward operating base, destroy its walls and defences, then allow their former teammates an easier route in.
Other complaints include players changing factions to relay live information about enemy positions, or team-killing at an opposing team’s headquarters. In long matches, where a faction has spent time gathering resources and building a base, that is more disruptive than the usual bit of multiplayer mischief.
Responding to a player complaint on 13th September, Brammer wrote: “We’re deciding on a design fix for this at the moment.” Bulkhead has also indicated in its Steam roadmap that changes to team switching are planned in a future update. A vote-to-kick option is another measure players have called for, though no such feature has been confirmed.
The issue arrives during an extraordinarily busy opening week for the PC early-access shooter. ‘Wardogs’ launched on 10th September, and Bulkhead has since had to address queues, server access and players being kicked from matches. The studio later apologised for prioritising streamers in launch queues, while warning that players using identified XP-farming servers could face permanent bans.
That growing list of housekeeping jobs sits alongside enormous demand. Bulkhead says the game has sold two million copies, while ‘Wardogs’ reportedly reached more than 400,000 concurrent Steam players on 12th September. For now, players may need to keep an eye on the person standing beside the gate as well as the people outside it.




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