Is Wolfenstein 3 happening? What the casting rumours actually confirm
MachineGames has said it wants to finish BJ Blazkowicz’s story, but reports around a project called Valkyrie are still clues rather than an announcement.

Cruz Beckham
MachineGames has said it wants to finish BJ Blazkowicz’s story, but reports around a project called Valkyrie are still clues rather than an announcement.

A casting call for a Ukrainian child and her dog is an unusual place to look for BJ Blazkowicz’s next adventure. It is also the most specific clue yet attached to Wolfenstein 3. MachineGames has talked about completing its trilogy, and reports now describe work on a sequel, but there is still no official title announcement, release date or cast list. Here is what those reports establish, and where the guesswork begins.
MachineGames conceived its modern Wolfenstein story as a trilogy. In a 2025 Noclip documentary, studio head Jerk Gustafsson said he hoped the team was not finished with it. That qualification matters: he was describing an ambition, not announcing a game.
2014’s ‘Wolfenstein: The New Order’ introduced this version of BJ and his relationship with Anya, fighting a Nazi regime that had won the Second World War. ‘Wolfenstein II: The New Colossus’ followed in 2017, taking the resistance to an occupied America. The later co-op spin-off ‘Wolfenstein: Youngblood’ moved ahead to the next generation of Blazkowiczes. Another numbered instalment would give MachineGames a chance to complete the story it originally envisaged, although those earlier games do not establish what form a sequel would take.
On 25 February 2026, MP1st reported casting material for a project called Valkyrie. It connected the production to performance director Tom Keegan and casting director Emily Schweber, both of whom have worked on MachineGames titles. The proposed capture schedule began in April 2026, with further sessions later in the year and into 2027. That is what the material reportedly planned; it does not demonstrate that the April sessions took place.
The report also leaves open whether Valkyrie names the game or simply the casting project. Neither that label nor the timetable has been confirmed publicly by MachineGames, Bethesda or Xbox. A casting schedule would indicate preparation for substantial performance work, but it cannot tell us how far the rest of a game has progressed.
A separate report from Windows Central on 4 July said its sources understood the next Wolfenstein to be in production. That adds another report to the picture; it remains information from sources, rather than an announcement from the studio.
The casting description gives Sofiya an age range of eight to 11 and identifies her as a Ukrainian orphan who has adopted a dog named Ralph. She becomes attached to William during their travels, initially frightened and distrustful before finding support among the resistance. Those details explain why the material has been connected to Wolfenstein: William is BJ’s first name, and the resistance is central to the series.
They do not tell us who has been cast, whether the description will survive into the finished script, or whether BJ will be playable throughout. Nor does a dog in a casting brief establish an animal-companion mechanic. The character outline suggests a relationship the writers want to explore; treating it as a list of confirmed game features would go considerably further than the evidence.
Variety reported in July 2025 that Amazon MGM Studios was developing a Wolfenstein adaptation, with Patrick Somerville attached as creator and showrunner and Kilter Films involved in producing. A television project gives the franchise another possible future, but does not confirm a game’s release plans.
For anyone deciding whether to wait for Wolfenstein 3, there is no date to put in the diary. The studio’s trilogy ambition, February’s casting report and July’s production report give fans reasons to expect another instalment. Platforms, performers and a release window still need an announcement.




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