
Wardogs CEO warns the game may not have enough content to retain players
Bulkhead CEO Joe Brammer has warned that Wardogs may struggle to keep every early-access player engaged without more content.
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Bulkhead CEO Joe Brammer has warned that Wardogs may struggle to keep every early-access player engaged without more content.

Authentication failures, full servers, timeouts and anti-cheat messages call for different responses. Here are the low-risk checks worth making before you change anything substantial.

Wardogs rewards useful teamplay as well as kills. Here are the legitimate ways to build cash through spotting, logistics, construction, revives and objective play.

Bulkhead reportedly looks at prospective employees’ Steam accounts to establish their familiarity with first-person shooters.

Bulkhead says it has switched off Steam Family Sharing after players used it to bypass bans and cheat in matches.

Wardogs is a three-faction fight for territory rather than a race to top the kill feed. Here’s how Control Zones, the Hot Zone and team roles fit together.

Bulkhead CEO Joe Brammer says Wardogs has a team-balancing issue, with changes expected in the coming days.

Bulkhead CEO Joe Brammer says Wardogs Season 2 is around three weeks away, with previously cut features nearing completion.

A practical guide to collective, pitch, roll and yaw in Wardogs, from getting airborne to bringing a helicopter down without a last-second fight with its momentum.

The Heavy Tank and Artillery Tank need different tracks. Here are the Season 1 milestones to check before committing to the grind.

Wardogs asks players to pick a server rather than press a matchmaking button. Here’s what that changes, from finding an official game to returning to a community server with its own regulars and rules.

Bulkhead CEO Joe Brammer has invited Wardogs players to suggest changes, calling the shooter’s declining player numbers a “perfectly acceptable decline”.

New estimates put Bulkhead’s Early Access shooter at 2.2 million Steam sales and roughly $70m in revenue.

Lonestar’s reputation is pushing players towards red and green before a match has even begun, with consequences for team balance and the awkward process of joining friends.

Bulkhead CEO Joe Brammer has responded to criticism of his recruitment comments, insisting Wardogs developers were not required to crunch.

Bulkhead CEO Joe Brammer says the Wardogs studio checks applicants’ social media and expects crunch to happen.

Bulkhead says it is considering a design fix after players reported mid-match team switching being used to scout, grief and dismantle defences.

Bulkhead’s Early Access tactical shooter has reached two million sales since launching on Steam on 10th September.

Bulkhead says accounts that spend more than a few minutes in identified XP-farming servers could be permanently banned, while cash-exploit users face resets and timed bans.

Bulkhead has acknowledged prioritising streamers while players faced huge queues during Wardogs’ early-access launch.

Wardogs is in Early Access on PC. Here’s what its published minimum and recommended specifications mean for your machine.

Patch 0.11 separates official and community servers in the browser, adds search and persistent server IDs, and promises a community-server cash bonus next week.

Bulkhead and Team17’s tactical shooter reportedly reached 400,196 concurrent Steam players on Saturday, 12th September.

Towers offer defensible positions and can pull the Hot Zone towards your faction once you have captured them and assembled their code.

Bulkhead says its new FPS has sold more than one million copies as it enters early access.